My Research Project will be
focusing on concept art and science-fiction, as well as sci-fi for different
audiences. I will be illustrating my response to, and interpretations of,
different artistic themes surrounding science fiction. This will be done in the
style of digital and traditional concept art.
For this project, I intend to
educate my personal artistic skills and expand the range of mediums at my
disposal. I will also put a larger focus on digital work, in order to become
more proficient, and inform my own practice through my personal interests of
concept art and sci-fi.
I plan to
conduct several experiments during my research project. The first of which is “Anthropomorphism in sci-fi,” where I
will research and respond to examples of humanised creatures / characters in
different mediums of science-fiction. The second will be “Metaphor in sci-fi,” and will relate to the comparison between
themes or ideas in sci-fi, and how they are visually described. For my third
experiment, I will look into “Surrealism
and symbolism in sci-fi,” or the dreamlike and symbolic qualities held by
certain aspects of the genre. The next experiment will research “Sci-fi for
children’s audiences,” specifically focusing on the presentation of characters
and narrative in science-fiction aimed at younger audiences. My final research
experiment will cover the “History of sci-fi,” and how developments with
technology have changed, with examples from old and new films.
(1) Sci-Fi Art: The 12th Colony 2321 – 2D
Digital, Sci-fiCoolvibe – Digital Art (above)
Shows an example of digital concept art used to visually
realise an idea, within the sci-fi genre.
The first experiment will be a
concept for anthropomorphised characters that could live in a sci-fi world,
based on examples from other artists. The second will be concepts for different
representations of themes in a sci-fi aesthetic, with reference to metaphor in
other creative mediums of sci-fi. The third will be experimental concepts of
surrealism and symbolism found in sci-fi, created in an unrestricted artistic
way to better reflect the messages symbolic imagery conveys. The fourth
experiment will be simplified and colourful sci-fi concepts relating to
child-focused cartoons/comics, with reference to presentation techniques
learned from a previous Illustration for
Children module. For the final experiment, I will create several concepts
of differing styles to show the changes in technology from old to modern sci-fi
films.
Instead of a final experiment, I decided to undertake
artist research, focusing on a specific (concept) artist. This process involves
a more personal critique of their work, visual responses, and an in-depth
interview with them about their work and process. I have chosen to focus on concept
artist Kory Hubbell for the artist research.

(2) The Moon God – Kory Hubbell (above)
I believe I am prepared for the
research project, as I understand and have responded to the topics I am aiming
to explore in the project, but am not proficient enough in my ability to
produce concept art in different mediums. This can be resolved by practicing my
digital art skills and expanding the range of things I choose to illustrate. The
Major Research and Project Planning module has helped me better understand how to
analyse and interpret different artist’s work in relation to their intentions, in
the sense that I have learned how to critically approach illustrative work.
Because of this, I now have a greater understanding of my own practice and
intentions, and am able to judge more clearly what works and what doesn’t when
communicating through illustrations.
Bibliography
(1) Science and Nature. (2016). Sci-Fi Art: The 12th
Colony 2321 - 2D Digital, Sci-fiCoolvibe - Digital Art... - Science and Nature.
[online] Available at: http://scienceandnature.xyz/?p=376 [Accessed 26
Mar. 2016].
(2) Hubbell, K. (2015). The Moon God. [Digital] [online]
Available at: https://www.artstation.com/artwork/WKnZN [Accessed 31 Mar. 2016].
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